Selective component-based rendering
| Autor(a) principal: | |
|---|---|
| Data de Publicação: | 2005 |
| Outros Autores: | , , |
| Idioma: | eng |
| Título da fonte: | Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) |
| Texto Completo: | http://hdl.handle.net/1822/3812 |
Resumo: | The computational requirements of full global illumination rendering are such that it is still not possible to achieve high-fidelity graphics of very complex scenes in a reasonable time on a single computer. By identifying which computations are more relevant to the desired quality of the solution, selective rendering can significantly reduce rendering times. In this paper we present a novel component-based selective rendering system in which the quality of every image, and indeed every pixel, can be controlled by means of a component regular expression (crex). The crex provides a flexible mechanism for controlling which components are rendered and in which order. It can be used as a strategy for directing the light transport within a scene and also in a progressive rendering framework. Furthermore, the crex can be combined with visual perception techniques to reduce rendering computation times without compromising the perceived visual quality. By means of a psychophysical experiment we demonstrate how the crex can be successfully used in such a perceptual rendering framework. In addition, we show how the crex’s flexibility enables it to be incorporated in a predictive framework for time-constrained rendering. |
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Selective component-based renderingSelective renderingGlobal illuminationTime constraintsThe computational requirements of full global illumination rendering are such that it is still not possible to achieve high-fidelity graphics of very complex scenes in a reasonable time on a single computer. By identifying which computations are more relevant to the desired quality of the solution, selective rendering can significantly reduce rendering times. In this paper we present a novel component-based selective rendering system in which the quality of every image, and indeed every pixel, can be controlled by means of a component regular expression (crex). The crex provides a flexible mechanism for controlling which components are rendered and in which order. It can be used as a strategy for directing the light transport within a scene and also in a progressive rendering framework. Furthermore, the crex can be combined with visual perception techniques to reduce rendering computation times without compromising the perceived visual quality. By means of a psychophysical experiment we demonstrate how the crex can be successfully used in such a perceptual rendering framework. In addition, we show how the crex’s flexibility enables it to be incorporated in a predictive framework for time-constrained rendering.Fundação para a Ciência e Tecnologia - POSI/CHS/42041/2001.Association for Computing MachineryUniversidade do MinhoDebattista, KurtSundstedt, VeronicaSantos, Luís PauloChalmers, Alan20052005-01-01T00:00:00Zconference paperinfo:eu-repo/semantics/publishedVersionapplication/pdfhttp://hdl.handle.net/1822/3812engINTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS AND INTERACTIVE TECHNIQUES IN AUSTRALASIA AND SOUTH EAST ASIA, 3, Dunedin, New Zealand, 2005 – “Computer graphics and interactive techniques in Australasia and South East Ásia : proceedings”. New York: ACM Press, 2005. ISBN 1-59593-201-1. p. 13-22.1-59593-201-110.1145/1101389.1101393http://portal.acm.org/citation.cfm?doid=1101389.1101393info:eu-repo/semantics/openAccessreponame:Repositórios Científicos de Acesso Aberto de Portugal (RCAAP)instname:FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiainstacron:RCAAP2024-05-11T05:39:49Zoai:repositorium.sdum.uminho.pt:1822/3812Portal AgregadorONGhttps://www.rcaap.pt/oai/openaireinfo@rcaap.ptopendoar:https://opendoar.ac.uk/repository/71602025-05-28T15:25:55.854212Repositórios Científicos de Acesso Aberto de Portugal (RCAAP) - FCCN, serviços digitais da FCT – Fundação para a Ciência e a Tecnologiafalse |
| dc.title.none.fl_str_mv |
Selective component-based rendering |
| title |
Selective component-based rendering |
| spellingShingle |
Selective component-based rendering Debattista, Kurt Selective rendering Global illumination Time constraints |
| title_short |
Selective component-based rendering |
| title_full |
Selective component-based rendering |
| title_fullStr |
Selective component-based rendering |
| title_full_unstemmed |
Selective component-based rendering |
| title_sort |
Selective component-based rendering |
| author |
Debattista, Kurt |
| author_facet |
Debattista, Kurt Sundstedt, Veronica Santos, Luís Paulo Chalmers, Alan |
| author_role |
author |
| author2 |
Sundstedt, Veronica Santos, Luís Paulo Chalmers, Alan |
| author2_role |
author author author |
| dc.contributor.none.fl_str_mv |
Universidade do Minho |
| dc.contributor.author.fl_str_mv |
Debattista, Kurt Sundstedt, Veronica Santos, Luís Paulo Chalmers, Alan |
| dc.subject.por.fl_str_mv |
Selective rendering Global illumination Time constraints |
| topic |
Selective rendering Global illumination Time constraints |
| description |
The computational requirements of full global illumination rendering are such that it is still not possible to achieve high-fidelity graphics of very complex scenes in a reasonable time on a single computer. By identifying which computations are more relevant to the desired quality of the solution, selective rendering can significantly reduce rendering times. In this paper we present a novel component-based selective rendering system in which the quality of every image, and indeed every pixel, can be controlled by means of a component regular expression (crex). The crex provides a flexible mechanism for controlling which components are rendered and in which order. It can be used as a strategy for directing the light transport within a scene and also in a progressive rendering framework. Furthermore, the crex can be combined with visual perception techniques to reduce rendering computation times without compromising the perceived visual quality. By means of a psychophysical experiment we demonstrate how the crex can be successfully used in such a perceptual rendering framework. In addition, we show how the crex’s flexibility enables it to be incorporated in a predictive framework for time-constrained rendering. |
| publishDate |
2005 |
| dc.date.none.fl_str_mv |
2005 2005-01-01T00:00:00Z |
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conference paper |
| dc.type.status.fl_str_mv |
info:eu-repo/semantics/publishedVersion |
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publishedVersion |
| dc.identifier.uri.fl_str_mv |
http://hdl.handle.net/1822/3812 |
| url |
http://hdl.handle.net/1822/3812 |
| dc.language.iso.fl_str_mv |
eng |
| language |
eng |
| dc.relation.none.fl_str_mv |
INTERNATIONAL CONFERENCE ON COMPUTER GRAPHICS AND INTERACTIVE TECHNIQUES IN AUSTRALASIA AND SOUTH EAST ASIA, 3, Dunedin, New Zealand, 2005 – “Computer graphics and interactive techniques in Australasia and South East Ásia : proceedings”. New York: ACM Press, 2005. ISBN 1-59593-201-1. p. 13-22. 1-59593-201-1 10.1145/1101389.1101393 http://portal.acm.org/citation.cfm?doid=1101389.1101393 |
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info:eu-repo/semantics/openAccess |
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openAccess |
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application/pdf |
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Association for Computing Machinery |
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Association for Computing Machinery |
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