Buscas alternativas:
camera programming » games programming (Expandir a busca), game programming (Expandir a busca), cancer programming (Expandir a busca)
parallelism depth » parallelism data (Expandir a busca), parallelisme et (Expandir a busca)
camera programming » games programming (Expandir a busca), game programming (Expandir a busca), cancer programming (Expandir a busca)
parallelism depth » parallelism data (Expandir a busca), parallelisme et (Expandir a busca)
1
“... da capacidade computacional da GPU. Também propomos uma camada de balanceamento de carga de baixo custo...”
Strategies for efficient subgraph enumeration on GPUs
Tese