Buscas alternativas:
programming with » programming in (Expandir a busca), programming _ (Expandir a busca), programming and (Expandir a busca)
gpu programming » goal programming (Expandir a busca), logic programming (Expandir a busca)
data processing » image processing (Expandir a busca)
processing an » processing and (Expandir a busca), processing in (Expandir a busca), processing on (Expandir a busca)
an algorithm » _ algorithm (Expandir a busca)
algorithm to » algorithms to (Expandir a busca), algorithm _ (Expandir a busca), algorithm and (Expandir a busca)
data data » meta data (Expandir a busca), data fama (Expandir a busca)
to gpu » tipo gpu (Expandir a busca)
programming with » programming in (Expandir a busca), programming _ (Expandir a busca), programming and (Expandir a busca)
gpu programming » goal programming (Expandir a busca), logic programming (Expandir a busca)
data processing » image processing (Expandir a busca)
processing an » processing and (Expandir a busca), processing in (Expandir a busca), processing on (Expandir a busca)
an algorithm » _ algorithm (Expandir a busca)
algorithm to » algorithms to (Expandir a busca), algorithm _ (Expandir a busca), algorithm and (Expandir a busca)
data data » meta data (Expandir a busca), data fama (Expandir a busca)
to gpu » tipo gpu (Expandir a busca)
1
Assuntos:
“...[en] GPU PROGRAMMING...”
[en] INTERACTIVE VOLUME VISUALIZATION OF UNSTRUCTURED MESHES USING PROGRAMMABLE GRAPHICS CARDS
Tese
2
“...Graphics Processing Units (GPUs) passaram de dispositivos dedicados a aplicações mul timidia...”
Understanding and improving GPUs’ reliability combining beam experiments with fault simulation
Tese